Como posso detectar quando o teclado é mostrado e oculto do meu aplicativo?
Como posso detectar quando o teclado é mostrado e oculto do meu aplicativo?
Respostas:
No método ViewDidLoad de sua classe, configure para ouvir mensagens sobre o teclado:
// Listen for keyboard appearances and disappearances
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(keyboardDidShow:)
name:UIKeyboardDidShowNotification
object:nil];
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(keyboardDidHide:)
name:UIKeyboardDidHideNotification
object:nil];
Então, nos métodos que você especificar (neste caso keyboardDidShow
e keyboardDidHide
), você pode fazer algo a respeito:
- (void)keyboardDidShow: (NSNotification *) notif{
// Do something here
}
- (void)keyboardDidHide: (NSNotification *) notif{
// Do something here
}
UITextFieldDelegat
e, em seguida, implemente o textFieldShouldReturn:
método. Você obterá o que textField
acabou de inserir como um argumento, que pode comparar com seus próprios textFields e rolar o scrollView
para que o textField apropriado seja exibido.
Você só precisa addObserver
entrar viewDidLoad
. Mas tendo addObserver
dentro viewWillAppear
e removeObserver
dentroviewWillDisappear
evita travamentos raros que acontecem quando você muda sua visão.
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillDisappear), name: UIResponder.keyboardWillHideNotification, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillAppear), name: UIResponder.keyboardWillShowNotification, object: nil)
}
@objc func keyboardWillAppear() {
//Do something here
}
@objc func keyboardWillDisappear() {
//Do something here
}
override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
NotificationCenter.default.removeObserver(self)
}
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillDisappear), name: Notification.Name.UIKeyboardWillHide, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillAppear), name: Notification.Name.UIKeyboardWillShow, object: nil)
}
@objc func keyboardWillAppear() {
//Do something here
}
@objc func keyboardWillDisappear() {
//Do something here
}
override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
NotificationCenter.default.removeObserver(self)
}
override func viewWillAppear(animated: Bool) {
super.viewWillAppear(animated)
NSNotificationCenter.defaultCenter().addObserver(self, selector:"keyboardWillAppear:", name: UIKeyboardWillShowNotification, object: nil)
NSNotificationCenter.defaultCenter().addObserver(self, selector:"keyboardWillDisappear:", name: UIKeyboardWillHideNotification, object: nil)
}
func keyboardWillAppear(notification: NSNotification){
// Do something here
}
func keyboardWillDisappear(notification: NSNotification){
// Do something here
}
override func viewWillDisappear(animated: Bool) {
super.viewWillDisappear(animated)
NSNotificationCenter.defaultCenter().removeObserver(self)
}
deinit
assim:deinit { NSNotificationCenter.defaultCenter().removeObserver(self, name: UIKeyboardWillShowNotification, object: nil) NSNotificationCenter.defaultCenter().removeObserver(self, name: UIKeyboardWillHideNotification, object: nil) }
deinit { NotificationCenter.default.removeObserver(self, name: NSNotification.Name.UIKeyboardWillShow, object: nil) NotificationCenter.default.removeObserver(self, name: NSNotification.Name.UIKeyboardWillHide, object: nil) }
Swift 3:
NotificationCenter.default.addObserver(self, selector: #selector(viewController.keyboardWillShow(_:)), name: NSNotification.Name.UIKeyboardWillShow, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(viewController.keyboardWillHide(_:)), name: NSNotification.Name.UIKeyboardWillHide, object: nil)
func keyboardWillShow(_ notification: NSNotification){
// Do something here
}
func keyboardWillHide(_ notification: NSNotification){
// Do something here
}
Swift 4:
NotificationCenter.default.addObserver( self, selector: #selector(ControllerClassName.keyboardWillShow(_:)),
name: Notification.Name.UIKeyboardWillShow,
object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(ControllerClassName.keyboardWillHide(_:)),
name: Notification.Name.UIKeyboardWillHide,
object: nil)
Em seguida, adicionando método para parar de ouvir notificações quando a vida útil do objeto terminar: -
Then add the promised methods from above to the view controller:
deinit {
NotificationCenter.default.removeObserver(self)
}
func adjustKeyboardShow(_ open: Bool, notification: Notification) {
let userInfo = notification.userInfo ?? [:]
let keyboardFrame = (userInfo[UIKeyboardFrameBeginUserInfoKey] as! NSValue).cgRectValue
let height = (keyboardFrame.height + 20) * (open ? 1 : -1)
scrollView.contentInset.bottom += height
scrollView.scrollIndicatorInsets.bottom += height
}
@objc func keyboardWillShow(_ notification: Notification) {
adjustKeyboardShow(true, notification: notification)
}
@objc func keyboardWillHide(_ notification: Notification) {
adjustKeyboardShow(false, notification: notification)
}
+=
parece fazer as inserções ficarem cada vez maiores.
UIResponder.keyboardWillShowNotification
e UIResponder.keyboardWillHideNotification
, e a tecla de informações do teclado é UIResponder.keyboardFrameBeginUserInfoKey
.
Swift - 4
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
addKeyBoardListener()
}
override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
NotificationCenter.default.removeObserver(self) //remove observer
}
func addKeyBoardListener() {
NotificationCenter.default.addObserver(self, selector: #selector(self.keyboardWillShow(_:)), name: NSNotification.Name.UIKeyboardWillShow, object: nil);
NotificationCenter.default.addObserver(self, selector: #selector(self.keyboardWillHide(_:)), name: NSNotification.Name.UIKeyboardWillHide, object: nil);
}
@objc func keyboardWillShow(_ notification: Notification) {
}
@objc func keyboardWillHide(_ notification: Notification) {
}
Verifique a seção Gerenciando o Teclado do "Guia de Programação de Texto, Web e Edição" para obter informações sobre como rastrear o teclado que está sendo mostrado ou oculto e como exibi-lo / descartá-lo manualmente.
Você vai querer se registrar para as 2 notificações de teclado:
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(keyboardDidShow:) name: UIKeyboardDidShowNotification object:nil];
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector (keyboardDidHide:) name: UIKeyboardDidHideNotification object:nil];
Excelente postagem sobre como ajustar seu TextField ao teclado - http://iosdevelopertips.com/user-interface/adjust-textfield-hidden-by-keyboard.html
No Swift 4.2, os nomes das notificações foram movidos para um namespace diferente. Então agora é
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
addKeyboardListeners()
}
override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
NotificationCenter.default.removeObserver(self)
}
func addKeyboardListeners() {
NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillHide), name: UIResponder.keyboardWillHideNotification, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillShow), name: UIResponder.keyboardWillShowNotification, object: nil)
}
@objc private extension WhateverTheClassNameIs {
func keyboardWillShow(_ notification: Notification) {
// Do something here.
}
func keyboardWillHide(_ notification: Notification) {
// Do something here.
}
}
As respostas acima estão corretas. Embora eu prefira criar um auxiliar para finalizar o notification's observers
.
extension KeyboardHelper {
enum Animation {
case keyboardWillShow
case keyboardWillHide
}
typealias HandleBlock = (_ animation: Animation, _ keyboardFrame: CGRect, _ duration: TimeInterval) -> Void
}
final class KeyboardHelper {
private let handleBlock: HandleBlock
init(handleBlock: @escaping HandleBlock) {
self.handleBlock = handleBlock
setupNotification()
}
deinit {
NotificationCenter.default.removeObserver(self)
}
private func setupNotification() {
_ = NotificationCenter.default
.addObserver(forName: UIResponder.keyboardWillShowNotification, object: nil, queue: .main) { [weak self] notification in
self?.handle(animation: .keyboardWillShow, notification: notification)
}
_ = NotificationCenter.default
.addObserver(forName: UIResponder.keyboardWillHideNotification, object: nil, queue: .main) { [weak self] notification in
self?.handle(animation: .keyboardWillHide, notification: notification)
}
}
private func handle(animation: Animation, notification: Notification) {
guard let userInfo = notification.userInfo,
let keyboardFrame = (userInfo[UIResponder.keyboardFrameEndUserInfoKey] as? NSValue)?.cgRectValue,
let duration = userInfo[UIResponder.keyboardAnimationDurationUserInfoKey] as? Double
else { return }
handleBlock(animation, keyboardFrame, duration)
}
}
private var keyboardHelper: KeyboardHelper?
...
override func viewDidLoad() {
...
keyboardHelper = KeyboardHelper { [unowned self] animation, keyboardFrame, duration in
switch animation {
case .keyboardWillShow:
print("keyboard will show")
case .keyboardWillHide:
print("keyboard will hide")
}
}
}
Swift 4 -dd 20 october 2017
override func viewDidLoad() {
[..]
NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillDisappear(_:)), name: Notification.Name.UIKeyboardWillHide, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillAppear(_:)), name: Notification.Name.UIKeyboardWillShow, object: nil)
}
@objc func keyboardWillAppear(_ notification: NSNotification) {
if let userInfo = notification.userInfo,
let keyboardFrame = (userInfo[UIKeyboardFrameEndUserInfoKey] as? NSValue).cgRectValue {
let inset = keyboardFrame.height // if scrollView is not aligned to bottom of screen, subtract offset
scrollView.contentInset.bottom = inset
scrollView.scrollIndicatorInsets.bottom = inset
}
}
@objc func keyboardWillDisappear(_ notification: NSNotification) {
scrollView.contentInset.bottom = 0
scrollView.scrollIndicatorInsets.bottom = 0
}
deinit {
NotificationCenter.default.removeObserver(self)
}
Se você tiver mais de um UITextField
se precisar fazer algo quando (ou antes) do teclado aparecer ou desaparecer, você pode implementar esta abordagem.
Adicione UITextFieldDelegate
à sua classe. Atribuir contador inteiro, digamos:
NSInteger editCounter;
Defina este contador como zero em algum lugar viewDidLoad
. Em seguida, implemente textFieldShouldBeginEditing
e textFieldShouldEndEditing
delegue métodos.
No primeiro, adicione 1 a editCounter. Se o valor de editCounter se tornar 1 - isso significa que o teclado aparecerá (no caso, se você retornar YES). Se editCounter> 1 - significa que o teclado já está visível e outro UITextField mantém o foco.
Em textFieldShouldEndEditing
subtrair 1 editCounter. Se você obtiver zero - o teclado será descartado, caso contrário, permanecerá na tela.
Você pode usar a biblioteca KBKeyboardObserver . Ele contém alguns exemplos e fornece uma interface simples.
Existe um CocoaPods para facilitar a observação NSNotificationCentr
para a visibilidade do teclado aqui: https://github.com/levantAJ/Keyhi
pod 'Keyhi'
Então, ah, esta é a verdadeira resposta agora.
import Combine
class MrEnvironmentObject {
/// Bind into yr SwiftUI views
@Published public var isKeyboardShowing: Bool = false
/// Keep 'em from deallocatin'
var subscribers: [AnyCancellable]? = nil
/// Adds certain Combine subscribers that will handle updating the
/// `isKeyboardShowing` property
///
/// - Parameter host: the UIHostingController of your views.
func setupSubscribers<V: View>(
host: inout UIHostingController<V>
) {
subscribers = [
NotificationCenter
.default
.publisher(for: UIResponder.keyboardWillShowNotification)
.sink { [weak self] _ in
self?.isKeyboardShowing = true
},
NotificationCenter
.default
.publisher(for: UIResponder.keyboardWillHideNotification)
.sink { [weak self, weak host] _ in
self?.isKeyboardShowing = false
// Hidden gem, ask me how I know:
UIAccessibility.post(
notification: .layoutChanged,
argument: host
)
},
// ...
Profit
.sink { [weak self] profit in profit() },
]
}
}