Marcações para Computação Gráfica

opengl × 44
raytracing × 32
rendering × 32
texture × 24
shader × 20
performance × 19
gpu × 17
brdf × 15
pathtracing × 14
algorithm × 13
color × 13
glsl × 13
lighting × 13
geometry × 12
mesh × 12
3d × 11
noise × 10
pbr × 8
shading × 8
physics × 7
real-time × 7
sampling × 7
c++ × 5
filtering × 5
gamma × 5
gpgpu × 5
refraction × 5
2d × 4
api × 4
fresnel × 4
pixels × 4
polygon × 4
rasterizer × 4
simulation × 4
specular × 4
uv-mapping × 4
webgl × 4
blur × 3
diffuse × 3
direct3d × 3
directx11 × 3
hardware × 3
material × 3
memory × 3
microfacet × 3
opencl × 3
reflection × 3
scattering × 3
shadow × 3
vulkan × 3
artifacts × 2
clipping × 2
curve × 2
debugging × 2
demoscene × 2
directx × 2
directx12 × 2
drawing × 2
fluid-sim × 2
fog × 2
glm × 2
grid × 2
image × 2
integral × 2
matrix × 2
mipmap × 2
nurbs × 2
occlusion × 2
radiosity × 2
space × 2
vectors × 2
volumetric × 2
animation × 1
buffers × 1
cad × 1
capture × 1
conversion × 1
cuda × 1
denoise × 1
depth-map × 1
function × 1
hemisphere × 1
ibl × 1
javascript × 1
mapping × 1
model × 1
motion × 1
offline × 1
opengl-es × 1
ray × 1
realistic × 1
render × 1
scanline × 1
theory × 1
three.js × 1
trackball × 1
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